Let's not also forget the convoluted shop interfaces when compared even against console many supremely old RPG's (we're talking 20 years here). ![]() still had the 150 item limit, when it should have had effectively infinite) A small adjustment to the amount of items you could carry would have fixed that, oh and a stash/chest ala Diablo 2 (a 10 year old game almost now I think) could have at least gone a long way to prevent inventory hell. Mass effect 1 had horrible inventory management on the PC (i.e.
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